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• s t, c a, e e, G-M J, F-G M, B
Most relevant Van trieneBollatcheMenDyutiérrezalDonaDoerrerarcíaotella
c et al.. Emotional eating and food intake after sadness and joy.Appetite. 2013
scientific Jul;66:20-5.
articles
• Marco Jh, PerPiñá c, Botella c. Effectiveness of cognitive behavioral therapy supported
by virtual reality in the treatment of body image in eating disorders: one year follow-
up.Psychiatry Res. 2013 Oct 30;209(3):619-25.
• FayeD n, lóPez Del hoyo y, anDres e, serrano-Blanco a, Bellón J, aGuilar K et al.. Brain
changes in long-term zen meditators using proton magnetic resonance spectroscopy
and diffusion tensor imaging: a controlled study.PLoS One. 2013;8(3):e58476.
• Baños rM, esPinoza M, García-Palacios a, cerVera JM, esquerDo G, BarraJón e et al.. A
positive psychological intervention using virtual reality for patients with advanced
cancer in a hospital setting: a pilot study to assess feasibility.Support Care Cancer.
2013 Jan;21(1):263-70.
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Highlights
During the year 2013 the group has obtained several important projects focused
on the specific activity of the CIBERobn team: a project supported by Fundación
Mapfre to develop videogames as allies in the promotion of physical activity; the
Ctedra Real Madrid also financed the Exergaming platform as a clinical tool for
the treatment of childhood obesity; a project funded by the Spanish Ministry fo-
cused on the use of the ICTs to promote physical activity in children; a new exce-
llence Prometeo project funded by the local government (Generalitat Valenciana)
where to test the effects of physical activity in psychological health and wellness.
As for European projects, we have been granted with the European project Edu-
cation for Care (EDUCARE) where new strategies are tested in order to reach a
better learning; the project Modifying Eating Attitudes and Actions through Lear-
ning (MEAL) has also started, where new ways to modify the behaviors towards
food and eating patterns are being studied.
Regarding the progress in ICTs, a videogame (MOVE-IT) for the promotion of the
physical activity in obese children has been developed and validated; we have
obtained 1 year follow-up data using the ETIOBE platform for the treatment of
children obesity. A new web application for the promotion of physical activity in
adults has also been developed. A new authoring protocol for the creation of Eco-
logical Momentary Assessment (EMAs) and Ecological Momentary Interventions
(EMIs) has been developed, which allows structuring in a personalized way all
interventions, both for children and adults. Regarding specific results, it has been
proven the influence of inducing positive emotions in the degree of arousal and
the wish to take part in physical activities in the case of children; also, the influen-
ce emotions have on emotional eating patterns in adults.
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